Um Imparcial View of The First Berserker: Khazan



The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Este finesse de animação 3D no estilo cel shading implementado usando a tecnologia Unreal Engine oferece deslumbrantes cenários para de que ESTES jogadores sintam saiba como se estivessem assistindo a uma animação.

And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm The First Berserker: Khazan just hope-poisoned

Ao dominar as armas e habilidades versáteis de Khazan, ESTES jogadores podem possibilitar personalizar efetivamente suas táticas de modo a conquistar diversos MODOS do chefes e navegar por cenários por combate variados.

Enquanto é normal de que jogos do finesse soulslike tenham “muros” para testar a habilidade dos jogadores, demorou 1 bom tempo até de que outro inimigo exigisse tanto quanto este terceiro chefe do game.

It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.

A história do game tem uma premissa bem interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado de traição e quem realmente foi o Colossal vilãeste dessa história sangrenta.

Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.

After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

Another way Khazan encourages these experiments is with no respec costs for skills. If something isn't working, change your entire build right outside the boss door.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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